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Avi Drucker

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  1. 27 votes
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    Avi Drucker commented  · 

    Grids would be good, also, an option to make the UI more minimal, or slim, would be fantastic. The line spacing/padding now is such that I need to scroll a lot simply to find my power-ups.

    On the other hand, dividing the power-ups in an easy to follow way (columns, nested lists, grids, sub-pages would all fit the bill) would also make finding/organizing power-ups a lot easier.

  2. 66 votes
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    Avi Drucker commented  · 

    Please allow me to further add to this suggestion/feature discussion.

    - As SR states, not all powerups/missions are made equal. I think the freedom to make any type of quest/power-up is fantastic, though the real-life science is still lacking in many ways (not SB's fault by any means). I would like to see resources for pooling together community designed, community researched, and perhaps even expert approved, power packs. This could be simply within the forum, or perhaps a function of the secret labs to concoct new power-packs.

    - Powerpacks for developing positive/supportive relationships (and the flip-side, healing from and perhaps even transforming negative/draining relationships, getting/holding onto a job, or even better yet - becoming a self-reliant entrepreneur, would be greatly appreciated (and could be produced through the above means, if not designed in-house)

    - I second the option of being able to make missions/post/achievements private/secret. Sometimes some victories/efforts are enjoyed/appreciated most without a (semi)public announcement.

    Avi Drucker supported this idea  · 
  3. 17 votes
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    Avi Drucker supported this idea  · 
  4. 4 votes
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    Avi Drucker commented  · 

    I think this is a good idea, though perhaps its on the micro-managing side of things? The current framework is flexible enough to incorporate every-day, multi-step activities. How about combining them into a single quest or powerup? I have a power-up for general purpose cleaning - I call it "Zen Cleaning," it requires me to clean or organize one space at a time for 5 minutes or more. You could set up a "Laziness" bad guy as well, which you confront on a daily (or several times a week) basis, depending on how often you intend to address these tasks.

  5. 7 votes
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    Avi Drucker supported this idea  · 
  6. 12 votes
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    This is planned :) My power-ups are all emotions, and I desperately want to note all the little things in the day that made me feel curious, or delighted, or loved – so I’ve got it prioritized pretty highly!

    Avi Drucker supported this idea  · 
  7. 218 votes
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    We’re having a gigantic meeting about how to make Power Packs more awesome, and are definitely considering enabling people to create their own Power Packs. It’s quite tricky/costly to develop, though, so we’re considering a model where you could pay some small amount of money to create your own Power Pack (complete with custom quest sequences, power-ups, bad guys, and icons), and then a slightly larger amount of money to create a Power Pack that you could then share with your friends and family.

    In terms of random quests – we love that idea too! We’ll definitely be discussing it at our meeting :)

    Avi Drucker supported this idea  · 
  8. 35 votes
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    Avi Drucker supported this idea  · 
  9. 33 votes
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    Avi Drucker supported this idea  · 
  10. 51 votes
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  11. 39 votes
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  12. 29 votes
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  13. 77 votes
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    Hah! I think we all have relatives like that :D It’s a totally legit point I’ll keep in mind as I design. Obviously for business purposes we like to get as many people into the game as possible, but there are always going to be those for whom the game just isn’t working/isn’t fun/isn’t what they want to engage with, and that doesn’t mean they couldn’t still be perfectly legit allies to someone the game DOES work for. Hm hm hm! Excellent point; thanks for bringing it up.

    Avi Drucker supported this idea  · 
  14. 258 votes
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    Avi Drucker supported this idea  · 
  15. 625 votes
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    Avi Drucker supported this idea  · 

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