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  1. 254 votes
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    MagicMama supported this idea  · 
  2. 258 votes
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    MagicMama supported this idea  · 
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    MagicMama commented  · 

    Peter - that's great!
    Easy enough to add "A penny saved" as a power up when I avoid eating out when I could have brown-bagged it - or if it's a big issue, then maybe add a Bad Guy "Frivolous Spender" for impulse buys when you could've/should've just saved! People having hard times with their budgeting could add a quest with a weekly-reminder (on pay-day) to make sure all of their bills are paid before they go out and make purchases that would otherwise hinder their ability to pay for the necessities!

  3. 625 votes
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    MagicMama supported this idea  · 
  4. 1,500 votes
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  5. 7 votes
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  6. 114 votes
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  7. 5 votes
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    MagicMama commented  · 

    I think IN THEORY the real-life incentives you suggest may be a good idea, but considering that this whole game is kind of done on the "honor system" - I think people may start clicking through their power ups and quests to get rewards rather than actually doing them to get better. Your motivation and rewards should be in real life - actually getting super better. The quests are just a way to track your progress and keep you moving toward your epic goals.

  8. 14 votes
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    MagicMama supported this idea  · 
  9. 224 votes
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  10. 20 votes
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  11. 93 votes
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  12. 46 votes
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    MagicMama commented  · 

    You are able to delete the power packs, as well as quests and bad guys. Just view it and it gives the option to edit or delete! :)

  13. 601 votes
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    MagicMama commented  · 

    You are able to add your own quests/power-ups, and you can suggest them to your allies as well!

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