I agree! My main problem with this game is that it doesn't have the addictiveness of other games, so I often forget to play it. (Of course, that may just say something about my level of commitment, hehe)
But I think that if there were more visible achievements and level-up bonuses, many people would be more motivated to stick with the program.
For example, I really like games where there are collectables, such as clothing for avatars or little figurines or something. These things are available in online shops that use in-game currency, which can be obtained by completing quests and such. I think adding something like this to SuperBetter would make it much more fun to play.
I agree! My main problem with this game is that it doesn't have the addictiveness of other games, so I often forget to play it. (Of course, that may just say something about my level of commitment, hehe)
But I think that if there were more visible achievements and level-up bonuses, many people would be more motivated to stick with the program.
For example, I really like games where there are collectables, such as clothing for avatars or little figurines or something. These things are available in online shops that use in-game currency, which can be obtained by completing quests and such. I think adding something like this to SuperBetter would make it much more fun to play.