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  1. 31 votes
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    under review  ·  Sarah Dopp responded

    This has been a great conversation, and we appreciate the different perspectives offered here in the comments. We’ll keep these notes in mind when we approach future video content.

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    Anonymous commented  · 

    I refused to play the game at first because of the videos! I think that many people are turned off by the strange production values at play in the videos.

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  2. 7 votes
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    Anonymous commented  · 

    The fact that I can't control the privacy on Superbetter has made me not sign up with facebook, and not put my real name on anything. I also don't plan on using the ally function (except with my partner) because of these sorts of issues.

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  3. 70 votes
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    Right now it’s hard to be below peak if you’re an active player. Your resilience will only go down if you don’t do an activity that boosts it for several days, or if you take an inventory in the Secret Lab and report that you’re not feeling well.

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  4. 218 votes
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    We’re having a gigantic meeting about how to make Power Packs more awesome, and are definitely considering enabling people to create their own Power Packs. It’s quite tricky/costly to develop, though, so we’re considering a model where you could pay some small amount of money to create your own Power Pack (complete with custom quest sequences, power-ups, bad guys, and icons), and then a slightly larger amount of money to create a Power Pack that you could then share with your friends and family.

    In terms of random quests – we love that idea too! We’ll definitely be discussing it at our meeting :)

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  5. 13 votes
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    Anonymous supported this idea  · 
  6. 13 votes
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    Anonymous commented  · 

    I would love this! Until I saw this comment, I didn't even know what Level Moves were, although I am a level 6!

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  7. 6 votes
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    Anonymous shared this idea  · 

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